﻿<?xml version="1.0" encoding="utf-8"?>

<propertycollection>
	<properties>
		<group name="ConnectionTags" expanded="true" typespecific="CONNECTION">
			<property name="adsign" type="bool" default="false" />
			<property name="adspot" type="bool" default="false" />
			<property name="advanced" type="bool" default="false" />
			<property name="agent" type="bool" default="false" />
			<property name="aimtarget" type="bool" default="false" />
			<property name="anim_fence" type="bool" default="false" />
			<property name="anim_floor" type="bool" default="false" />
			<property name="arg_destroyer_01" type="bool" default="false" />
			<property name="atf_battleship_01" type="bool" default="false" />
			<property name="attachment" type="bool" default="false" />
			<property name="bomblauncher" type="bool" default="false" />
			<property name="boron" type="bool" default="false" />
			<property name="buildmodule" type="bool" default="false" />
			<property name="cargobay" type="bool" default="false" />
			<property name="cargotube" type="bool" default="false" />
			<property name="collisionbox" type="bool" default="false" />
			<property name="cockpit" type="bool" default="false" />
			<property name="cockpit_visible" type="bool" default="false" />
			<property name="coffin" type="bool" default="false" />
			<property name="combat" type="bool" default="false" />
			<property name="component" type="bool" default="false" />
			<property name="computer" type="bool" default="false" />
			<property name="corner" type="bool" default="false" />
			<property name="countermeasures" type="bool" default="false" />
			<property name="crate" type="bool" default="false" />
			<property name="crate_hidden" type="bool" default="false" />
			<property name="crate_inplainsight" type="bool" default="false" />
			<property name="crate_m" type="bool" default="false" />
			<property name="crate_ontable" type="bool" default="false" />
			<property name="crate_s" type="bool" default="false" />
			<property name="crate_subtle" type="bool" default="false" />
			<property name="default" type="bool" default="false" />
			<property name="defence" type="bool" default="false" />
			<property name="deprecated" type="bool" default="false" />
			<property name="destructible" type="bool" default="false" />
			<property name="dismantleprocessor" type="bool" default="false" />
			<property name="dock_l" type="bool" default="false" />
			<property name="dock_xl" type="bool" default="false" />
			<property name="dock_xs" type="bool" default="false" />
			<property name="dockarea" type="bool" default="false" />
			<property name="dockingbay" type="bool" default="false" />
			<property name="dockpos" type="bool" default="false" />
			<property name="dockpos_pivot" type="bool" default="false" />
			<property name="dumbfire" type="bool" default="false" />
			<property name="dynamicroom" type="bool" default="false" />
			<property name="energy" type="bool" default="false" />
			<property name="engine" type="bool" default="false" />
			<property name="enginealign" type="bool" default="false" />
			<property name="entry" type="bool" default="false" />
			<property name="entrygate" type="bool" default="false" />
			<property name="exclusionzone" type="bool" default="false" />
			<property name="exit" type="bool" default="false" />
			<property name="exitgate" type="bool" default="false" />
			<property name="external" type="bool" default="false" />
			<property name="extralarge" type="bool" default="false" />
			<property name="functionactivation" type="bool" default="false" />
			<property name="furnace" type="bool" default="false" />
			<property name="gate" type="bool" default="false" />
			<property name="geometryinvisible" type="bool" default="false" />
			<property name="guided" type="bool" default="false" />
			<property name="heavy" type="bool" default="false" />
			<property name="highpower" type="bool" default="false" />
			<property name="highwaygate" type="bool" default="false" />
			<property name="hittable" type="bool" default="false" />
			<property name="impactindicator" type="bool" default="false" />
			<property name="info" type="bool" default="false" />
			<property name="integrated" type="bool" default="false" />
			<property name="interiorprops" type="bool" default="false" />
			<property name="khaak" type="bool" default="false" />
			<property name="large" type="bool" default="false" />
			<property name="laser" type="bool" default="false" />
			<property name="launchpos" type="bool" default="false" />
			<property name="leak_claim" type="bool" default="false" />
			<property name="lookatanim" type="bool" default="false" />
			<property name="longrange" type="bool" default="false" />
			<property name="maze" type="bool" default="false" />
			<property name="maze_corridor" type="bool" default="false" />
			<property name="maze_deep" type="bool" default="false" />
			<property name="maze_entry" type="bool" default="false" />
			<property name="maze_rock" type="bool" default="false" />
			<property name="maze_wide" type="bool" default="false" />
			<property name="mandatory" type="bool" default="false" />
			<property name="medium" type="bool" default="false" />
			<property name="mining" type="bool" default="false" />
			<property name="mission" type="bool" default="false" />
			<property name="missile" type="bool" default="false" />
			<property name="noshield" type="bool" default="false" />
			<property name="noturret" type="bool" default="false" />
			<property name="object" type="bool" default="false" />
			<property name="par_destroyer_01" type="bool" default="false" />
			<property name="permanent" type="bool" default="false" />
			<property name="platformcollision" type="bool" default="false" />
			<property name="player" type="bool" default="false" />
			<property name="playercontrol" type="bool" default="false" />
			<property name="pickup" type="bool" default="false" />
			<property name="pickuptarget" type="bool" default="false" />
			<property name="pir_battleship_01" type="bool" default="false" />
			<property name="primary" type="bool" default="false" />
			<property name="prop" type="bool" default="false" />
			<property name="prop_coffeemachine" type="bool" default="false" />
			<property name="prop_sign" type="bool" default="false" />
			<property name="prop_locker" type="bool" default="false" />
			<property name="prop_roomdeco" type="bool" default="false" />
			<property name="prop_vendingmachine" type="bool" default="false" />
			<property name="radar_arg_dish_01" type="bool" default="false" />
			<property name="repair" type="bool" default="false" />
			<property name="rocket" type="bool" default="false" />
			<property name="room" type="bool" default="false" />
			<property name="room_snap" type="bool" default="false" />
			<property name="scanner" type="bool" default="false" />
			<property name="scrap" type="bool" default="false" />
			<property name="secondary" type="bool" default="false" />
			<property name="shield" type="bool" default="false" />
			<property name="ship_l" type="bool" default="false" />
			<property name="ship_m" type="bool" default="false" />
			<property name="ship_s" type="bool" default="false" />
			<property name="ship_xl" type="bool" default="false" />
			<property name="ship_xs" type="bool" default="false" />
			<property name="ship_gen_m_corvette_01" type="bool" default="false" />
			<property name="ship_gen_m_tugboat_01" type="bool" default="false" />
			<property name="ship_gen_m_yacht_01" type="bool" default="false" />
			<property name="ship_kha_l_destroyer_01" type="bool" default="false" />
			<property name="ship_kha_xl_battleship_01" type="bool" default="false" />
			<property name="ship_par_l_expeditionary_01" type="bool" default="false" />
			<property name="ship_ter_l_flagship_01" type="bool" default="false" />
			<property name="ship_ter_s_xperimental_01" type="bool" default="false" />
			<property name="ship_tfm_xl_carrier_02" type="bool" default="false" />
			<property name="ship_xen_xl_mothership_01" type="bool" default="false" />
			<property name="small" type="bool" default="false" />
			<property name="small_racer" type="bool" default="false" /> 
			<property name="snap" type="bool" default="false" />
			<property name="snap_aligned" type="bool" default="false" />
			<property name="spacesuit" type="bool" default="false" />
			<property name="speeddependent" type="bool" default="false" />
			<property name="speedscale" type="bool" default="false" />
			<property name="speedscale_forward" type="bool" default="false" />
			<property name="spl_battleship_01" type="bool" default="false" />
			<property name="spl_destroyer_01" type="bool" default="false" />
			<property name="standard" type="bool" default="false" />
			<property name="storage" type="bool" default="false" />
			<property name="switchable" type="bool" default="false" />
			<property name="tel_destroyer_01" type="bool" default="false" />
			<property name="ter_destroyer_01" type="bool" default="false" />
			<property name="terran" type="bool" default="false" />
			<property name="todock" type="bool" default="false" />
			<property name="torpedo" type="bool" default="false" />
			<property name="transformer" type="bool" default="false" />
			<property name="turret" type="bool" default="false" />
			<property name="uianchor" type="bool" default="false" />
			<property name="unhittable" type="bool" default="false" />
			<property name="useobjectspeed" type="bool" default="false" />
			<property name="useobjectrotation" type="bool" default="false" />
			<property name="venture" type="bool" default="false" />
			<property name="ven_destroyer_01" type="bool" default="false" />
			<property name="weapon" type="bool" default="false" />
			<property name="window" type="bool" default="false" />
			<property name="window_venture" type="bool" default="false" />
			<property name="xenon" type="bool" default="false" />
		</group>
		<group name="NPC ConnectionTags" expanded="true" typespecific="CONNECTION">
			<property name="airmarshal" type="bool" default="false" />
			<property name="butler" type="bool" default="false" />
			<property name="casual" type="bool" default="false" />
			<property name="connect_missionwall" type="bool" default="false" />
			<property name="control" type="bool" default="false" />
			<property name="coffeemachine" type="bool" default="false" />
			<property name="crouch" type="bool" default="false" />
			<property name="elevator_bottom" type="bool" default="false" />
			<property name="elevator_top" type="bool" default="false" />
			<property name="elevator_wait_bottom" type="bool" default="false" />
			<property name="elevator_wait_top" type="bool" default="false" />
			<property name="ladder_bottom" type="bool" default="false" />
			<property name="ladder_top" type="bool" default="false" />
			<property name="lying_bed" type="bool" default="false" />
			<property name="lying_stretcher" type="bool" default="false" />
			<property name="pilot" type="bool" default="false" />
			<property name="pickup" type="bool" default="false" />
			<property name="pickup_hole" type="bool" default="false" />
			<property name="pickup_locker" type="bool" default="false" />
			<property name="marine" type="bool" default="false" />
			<property name="npc" type="bool" default="false" />
			<property name="npctransport" type="bool" default="false" />
			<property name="npc_decoration" type="bool" default="false" />
			<property name="npc_elevator" type="bool" default="false" />
			<property name="npc_generic" type="bool" default="false" />
			<property name="npc_location_01" type="bool" default="false" />
			<property name="npc_location_02" type="bool" default="false" />
			<property name="npc_location_03" type="bool" default="false" />
			<property name="npc_location_04" type="bool" default="false" />
			<property name="npc_location_05" type="bool" default="false" />
			<property name="npc_location_exit" type="bool" default="false" />
			<property name="npc_prop_room" type="bool" default="false" />
			<property name="npc_waypoint" type="bool" default="false" />
			<property name="service" type="bool" default="false" />
			<property name="sit" type="bool" default="false" />
			<property name="sit_bar" type="bool" default="false" />
			<property name="sit_pilot" type="bool" default="false" />
			<property name="sit_table" type="bool" default="false" />
			<property name="sit_terminal_left" type="bool" default="false" />
			<property name="sit_terminal_right" type="bool" default="false" />
			<property name="shiptrader" type="bool" default="false" />
			<property name="stand" type="bool" default="false" />
			<property name="stand_commander" type="bool" default="false" />
			<property name="stand_leanrail_f" type="bool" default="false" />
			<property name="stand_leanwall" type="bool" default="false" />
			<property name="stand_lookat" type="bool" default="false" />
			<property name="stand_nerv" type="bool" default="false" />
			<property name="stand_terminal_forward" type="bool" default="false" />
			<property name="swim" type="bool" default="false" />
			<property name="tochair" type="bool" default="false" />
			<property name="vendingmachine" type="bool" default="false" />
		</group>
		<group name="GeometryTags" expanded="false" typespecific="GEOMETRY">
			<property name="allow_nongroup_triggers" type="bool" default="false" />
			<property name="anim_cockpit" type="bool" default="false" />
			<property name="anim_cockpit_active" type="bool" default="false" />
			<property name="anim_dockdoor" type="bool" default="false" />
			<property name="anim_fence" type="bool" default="false" />
			<property name="anim_floor" type="bool" default="false" />
			<property name="animation" type="bool" default="false" />
			<property name="areadamage" type="bool" default="false" />
			<property name="cargodependent" type="bool" default="false" />
			<property name="ccw" type="bool" default="false" />
			<property name="chair" type="bool" default="false" />
			<property name="chairreservation" type="bool" default="false" />
			<property name="collisiononly" type="bool" default="false" />
			<property name="collisionbox" type="bool" default="false" />
			<property name="collisionsphere" type="bool" default="false" />
			<property name="collisioncylinder_x" type="bool" default="false" />
			<property name="collisioncylinder_y" type="bool" default="false" />
			<property name="collisioncylinder_z" type="bool" default="false" />
			<property name="collisioncapsule_x" type="bool" default="false" />
			<property name="collisioncapsule_y" type="bool" default="false" />
			<property name="collisioncapsule_z" type="bool" default="false" />
			<property name="curve_x" type="bool" default="false" />
			<property name="detail_boost" type="bool" default="false" />
			<property name="detail_l" type="bool" default="false" />
			<property name="detail_m" type="bool" default="false" />
			<property name="detail_s" type="bool" default="false" />
			<property name="detail_xl" type="bool" default="false" />
			<property name="detail_xs" type="bool" default="false" />
			<property name="detail_xxl" type="bool" default="false" />
			<property name="door" type="bool" default="false" />
			<property name="editor" type="bool" default="false" />
			<property name="elevator" type="bool" default="false" />
			<property name="elevator_button" type="bool" default="false" />
			<property name="engineeffect" type="bool" default="false" />
			<property name="envmap_cockpit" type="bool" default="false" />
			<property name="forceoutline" type="bool" default="false" />
			<property name="fx" type="bool" default="false" />
			<property name="geometryinvisible" type="bool" default="false" />
			<property name="groupbounds" type="bool" default="false" />
			<property name="hack" type="bool" default="false" />
			<property name="hack_all_turrets" type="bool" default="false" />
			<property name="hack_buildmodules" type="bool" default="false" />
			<property name="hack_discount" type="bool" default="false" />
			<property name="hack_engineer" type="bool" default="false" />
			<property name="hack_production" type="bool" default="false" />
			<property name="hack_shieldgenerators" type="bool" default="false" />
			<property name="hack_storage" type="bool" default="false" />
			<property name="hack_watchdogs" type="bool" default="false" />
			<property name="indirect" type="bool" default="false" />
			<property name="iklink" type="bool" default="false" />
			<property name="ikrotation" type="bool" default="false" />
			<property name="inside" type="bool" default="false" />
			<property name="inventoryconsole" type="bool" default="false" />
			<property name="inventoryworkbench" type="bool" default="false" />
			<property name="khaak_hive" type="bool" default="false" />
			<property name="location_cockpit" type="bool" default="false" />
			<property name="location_exit" type="bool" default="false" />
			<property name="lookatanim" type="bool" default="false" />
			<property name="mapconsole" type="bool" default="false" />
			<property name="navmesh_blocking" type="bool" default="false" />
			<property name="nobuildshader" type="bool" default="false" />
			<property name="nocollision" type="bool" default="false" />
			<!--property name="nocollision_jolt" type="bool" default="false" /-->
			<property name="noculling" type="bool" default="false" />
			<property name="noshadowcaster" type="bool" default="false" />
			<property name="nooutline" type="bool" default="false" />
			<property name="part" type="bool" default="false" />
			<property name="platformcollision" type="bool" default="false" />
			<property name="require_docked" type="bool" default="false" />
			<property name="scenarioconsole" type="bool" default="false" />
			<property name="shipconsole" type="bool" default="false" />
			<property name="shipstance" type="bool" default="false" />
			<property name="sign" type="bool" default="false" />
			<property name="speed_1" type="bool" default="false" />
			<property name="speed_2" type="bool" default="false" />
			<property name="speedscale" type="bool" default="false" />
			<property name="speedscale_forward" type="bool" default="false" />
			<property name="startlocked" type="bool" default="false" />
			<property name="stationeditor" type="bool" default="false" />
			<property name="switchxx" type="bool" default="false" />
			<property name="textpart" type="bool" default="false" />
			<property name="textureanimation" type="bool" default="false" />
			<property name="transformer" type="bool" default="false" />
			<property name="transporter" type="bool" default="false" />
			<property name="trigger_inside" type="bool" default="false" />
			<property name="trigger_interact" type="bool" default="false" />
			<property name="trigger_invalid_character_position" type="bool" default="false" />
			<property name="trigger_nearby" type="bool" default="false" />
			<property name="triggerpart" type="bool" default="false" />
			<property name="truncateanimations" type="bool" default="false" />
			<property name="ui" type="bool" default="false" />
			<property name="useobjectrotation" type="bool" default="false" />
			<property name="visible_inside" type="bool" default="false" />
			<property name="walk_conveyor" type="bool" default="false" />
			<property name="walk_dockingbay" type="bool" default="false" />
			<property name="walk_exclude" type="bool" default="false" />
			<property name="walk_excludeplayer" type="bool" default="false" />
			<property name="walk_forbidden" type="bool" default="false" />
			<property name="walk_ignoreanimation" type="bool" default="false" />
			<property name="walk_stairway" type="bool" default="false" />
			<property name="workbench" type="bool" default="false" />
		</group>
		<group name="Meshflags" expanded="false" typespecific="GEOMETRY">
			<property name="skipexport" type="bool" default="false" />
			<property name="hidden" type="bool" default="false" />
		</group>
		<group name="Waypoints" expanded="false" typespecific="WAYPOINT">
			<property name="blocklink" type="bool" default="false" />
			<property name="closelink" type="bool" default="false" />
			<property name="dockpath" type="bool" default="false" />
			<property name="dynamicmasstraffic" type="bool" default="false" />
			<property name="end" type="bool" default="false" />
			<property name="entrypath" type="bool" default="false" />
			<property name="exitpath" type="bool" default="false" />
			<property name="force" type="bool" default="false" />
			<property name="speed_fast" type="bool" default="false" />
			<property name="speed_faster" type="bool" default="false" />
			<property name="speed_normal" type="bool" default="false" />
			<property name="speed_slow" type="bool" default="false" />
			<property name="start" type="bool" default="false" />
			<property name="typedock" type="bool" default="false" />
			<property name="typenormal" type="bool" default="false" />
		</group>
		<group name="Symmetry" expanded="false" typespecific="CONNECTION">
			<property name="symmetry" type="bool" default="false" />
			<property name="symmetry_left" type="bool" default="false" />
			<property name="symmetry_right" type="bool" default="false" />
			<property name="symmetry_top" type="bool" default="false" />
			<property name="symmetry_bottom" type="bool" default="false" />
			<property name="symmetry_1" type="bool" default="false" />
			<property name="symmetry_2" type="bool" default="false" />
			<property name="symmetry_3" type="bool" default="false" />
			<property name="symmetry_4" type="bool" default="false" />
			<property name="symmetry_5" type="bool" default="false" />
			<property name="symmetry_6" type="bool" default="false" />
			<property name="symmetry_7" type="bool" default="false" />
			<property name="symmetry_8" type="bool" default="false" />
			<property name="symmetry_9" type="bool" default="false" />
			<property name="symmetry_10" type="bool" default="false" />
			<property name="symmetry_11" type="bool" default="false" />
			<property name="symmetry_12" type="bool" default="false" />
			<property name="symmetry_13" type="bool" default="false" />
			<property name="symmetry_14" type="bool" default="false" />
			<property name="symmetry_15" type="bool" default="false" />
		</group>
		<!--group name="Stuff" expanded="false">
			<property name="current" type="float" default="0.0" />
			<property name="max" type="float" default="1.0" />
			<property name="first_name" type="string" default="" />
			<property name="last_name" type="string" default="Test" />
		</group-->
	</properties>
	<classes>
		<class name="none" description="" />
		<class name="accessory" description="" />
		<class name="adsign" description="" />
		<class name="adsignobject" description="" />
		<class name="anomaly" description="" />
		<class name="asteroid" description="" />
		<class name="bomb" description="" />
		<class name="bomblauncher" description="" />
		<class name="buildmodule" description="" />
		<class name="buildstorage" description="" />
		<class name="bullet" description="" />
		<class name="cargobay" description="" />
		<class name="cluster" description="" />
		<class name="cockpit" description="" />
		<class name="collectableammo" description="" />
		<class name="collectableshieldrestore" description="" />
		<class name="collectablewares" description="" />
		<class name="computer" description="" />
		<class name="connectionmodule" description="" />
		<class name="countermeasure" description="" />
		<class name="crate_l" description="" />
		<class name="crate_m" description="" />
		<class name="crate_s" description="" />
		<class name="cutsceneanchor" description="" />
		<class name="defencemodule" description="" />
		<class name="defensible" description="" />
		<class name="destructible" description="" />
		<class name="dockarea" description="" />
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