<?xml version="1.0" encoding="utf-8"?>
<QuickEffectDefaults xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xmlns:xsd="http://www.w3.org/2001/XMLSchema">
	<Static_Color>
		<A>255</A>
		<R>0</R>
		<G>255</G>
		<B>0</B>
		<ScA>1</ScA>
		<ScR>0</ScR>
		<ScG>1</ScG>
		<ScB>0</ScB>
	</Static_Color>
	<Static_Color2>
		<A>255</A>
		<R>0</R>
		<G>255</G>
		<B>0</B>
		<ScA>1</ScA>
		<ScR>0</ScR>
		<ScG>1</ScG>
		<ScB>0</ScB>
	</Static_Color2>
	<Static_Color3>
		<A>255</A>
		<R>0</R>
		<G>255</G>
		<B>0</B>
		<ScA>1</ScA>
		<ScR>0</ScR>
		<ScG>1</ScG>
		<ScB>0</ScB>
	</Static_Color3>
	<Static_Color4>
		<A>255</A>
		<R>0</R>
		<G>255</G>
		<B>0</B>
		<ScA>1</ScA>
		<ScR>0</ScR>
		<ScG>1</ScG>
		<ScB>0</ScB>
	</Static_Color4>
	<Breathing_Color1>
		<A>255</A>
		<R>0</R>
		<G>255</G>
		<B>0</B>
		<ScA>1</ScA>
		<ScR>0</ScR>
		<ScG>1</ScG>
		<ScB>0</ScB>
	</Breathing_Color1>
	<Breathing_Color2>
		<A>0</A>
		<R>255</R>
		<G>255</G>
		<B>255</B>
		<ScA>0</ScA>
		<ScR>1</ScR>
		<ScG>1</ScG>
		<ScB>1</ScB>
	</Breathing_Color2>
	<Breathing_IsRandom>false</Breathing_IsRandom>
	<Ripple_Color>
		<A>255</A>
		<R>0</R>
		<G>255</G>
		<B>0</B>
		<ScA>1</ScA>
		<ScR>0</ScR>
		<ScG>1</ScG>
		<ScB>0</ScB>
	</Ripple_Color>
	<Reactive_Color>
		<A>255</A>
		<R>0</R>
		<G>255</G>
		<B>0</B>
		<ScA>1</ScA>
		<ScR>0</ScR>
		<ScG>1</ScG>
		<ScB>0</ScB>
	</Reactive_Color>
	<Reactive_Duration>2</Reactive_Duration>
	<Starlight_Color1>
		<A>255</A>
		<R>0</R>
		<G>255</G>
		<B>0</B>
		<ScA>1</ScA>
		<ScR>0</ScR>
		<ScG>1</ScG>
		<ScB>0</ScB>
	</Starlight_Color1>
	<Starlight_Color2>
		<A>0</A>
		<R>255</R>
		<G>255</G>
		<B>255</B>
		<ScA>0</ScA>
		<ScR>1</ScR>
		<ScG>1</ScG>
		<ScB>1</ScB>
	</Starlight_Color2>
	<Radiate_Color>
		<A>255</A>
		<R>0</R>
		<G>255</G>
		<B>0</B>
		<ScA>1</ScA>
		<ScR>0</ScR>
		<ScG>1</ScG>
		<ScB>0</ScB>
	</Radiate_Color>
	<IsGradient_Pattern>false</IsGradient_Pattern>
	<Starlight_IsRandom>false</Starlight_IsRandom>
	<Starlight_Duration>2</Starlight_Duration>
	<Wave_check>true</Wave_check>
	<Wave_multicheck>anticlock</Wave_multicheck>
	<Wave_Speed>3</Wave_Speed>
	<Ambient_Type>full</Ambient_Type>
	<Audio_ColorBoost>1</Audio_ColorBoost>
	<AudioMeter_Color>
		<A>255</A>
		<R>0</R>
		<G>255</G>
		<B>0</B>
		<ScA>1</ScA>
		<ScR>0</ScR>
		<ScG>1</ScG>
		<ScB>0</ScB>
	</AudioMeter_Color>
	<IsGradient_Pattern>false</IsGradient_Pattern>
	<Radiate_Color>
		<A>255</A>
		<R>0</R>
		<G>255</G>
		<B>0</B>
		<ScA>1</ScA>
		<ScR>0</ScR>
		<ScG>1</ScG>
		<ScB>0</ScB>
	</Radiate_Color>
	<Wheel_Check>false</Wheel_Check>
	<Wheel_Duration>3</Wheel_Duration>
</QuickEffectDefaults>
